In a demo session, I had the chance to play a small slice of Closing Fantasy XIV’s Endwalker growth, which arrives on November 23. Clearly, demo periods for MMORPGs and quite a lot of different genres are difficult beasts, however I did have loads of time to get some good hands-on with the brand new jobs and discover a dungeon, The Tower of Zot. As anybody who has performed Shadowbringers in all probability already expects, Endwalker is shaping as much as be as superior as its predecessors within the growth realm.
The majority of my time was spent taking part in a brand new melee DPS class, the Reaper. This class ebbs Bloodborne aesthetic, in order that just about sealed the deal for me. Nonetheless, the Reaper doesn’t simply look cool – based mostly on the demo session, it needs to be a reasonably difficult and dynamic injury class for these trying to keep on their toes throughout all phases and types of fight. With a ton of varied contextual talents to attract from and several other completely different useful resource meters, the Reaper presents savvy damage-dealers with tons of potentialities to deal with any state of affairs. Whereas most gamers are conversant in the idea of filling up a useful resource reservoir to unleash highly effective abilities, the Reaper should juggle a number of.
Granted, it’s completely potential to play Reaper with out mastering the timing of the multitude of abilities and luxuriate in it too, however hey, if you wish to min/max your potential, some coaching is required. That mentioned, I used to be way more snug after just a few hours of play than I used to be gazing stacked skillbars once I picked up the character, so I do assume it’s going to be doable (and enjoyable!) for the overwhelming majority of gamers. Turning into the precise Reaper after charging up and unleashing large injury feels nice. As is the case with all melee combatants, you want a solution to get out of the motion simply as quick as you get in. Fortunately, the Reaper has a cool little teleport portal you’ll be able to arrange, permitting you to get in or out of the thick of issues because the encounter dictates. In abstract, I’m taking part in a Reaper in Endwalker, and it’s not shut.
I didn’t spend a lot time on the Sage as a result of, nicely, I don’t play healer, ever, however I’ll say this – the visible id of the 2 new lessons right here is top-notch. Who’s going to need to be a white mage after you might have electro physician Sage obtainable? That’s a superb query. Sage exudes coolness with its equipment, and actually, I virtually thought of taking part in a healer. Okay, not likely.
Whereas I obtained to roam round just a few ranges, quests weren’t actually obtainable within the zones, and the Fates (public quests) that I accomplished have been pretty normal – I gained’t spoil the surprises there, both. Nonetheless, we did get to spend some high quality time within the Tower of Zot, one among Endwalker’s new dungeons. I performed the dungeon each with different gamers and with a Belief (NPCs which can be obtainable to do group dungeon content material that debuted in Shadowbringers). Instantly upon entry, you get hit with that legendary observe from Closing Fantasy IV. As somebody that locations Closing Fantasy IV very excessive, if not the highest, of the FF pyramid, that’s actually all I wanted.
The quantity of “trash” (common enemies) within the dungeon appeared about proper, and the boss fights additionally felt stable for entry-tier growth content material. Sure, we needed to dodge a whole lot of issues on the bottom. Sure, we had some contextual motion conditions. And sure, the Magus Sisters are the bosses contained in the Tower, culminating in an epic battle the place you battle all three on the identical time, they usually unleash the Delta Assault. That exact encounter will be pretty nerve-racking till you get the primary Sister down, because the Delta Assault requires dodging many assaults in succession. It’s not a trial or raid or something, however it positively perked my curiosity ranges in what lays past.
Clearly, a few hours with an MMORPG is a drop within the bucket. However every thing I noticed in Endwalker speaks to the larger sport and its continued path of development, the place they’ve upped the standard of the title with every growth. With Endwalker representing the grand finale of the present story arc, I count on lots. And every thing I’ve seen thus far thinks that we’ll get it. See you in November!