Tokyo Recreation Present 2021 concluded over the weekend, and we’re nonetheless studying nice nuggets of data from the varied streams and interviews in the course of the occasion. One spotlight was a Famitsu-hosted interview with Naoki Yoshida and Hironobu Sakaguchi, two builders who characterize the current and previous of the Remaining Fantasy sequence, respectively. Yoshida is presently heading the event of Remaining Fantasy XVI and has been the driving pressure behind the resurrection of Remaining Fantasy XIV On-line since A Realm Reborn. Sakaguchi is, in fact, the creator of Remaining Fantasy and has most not too long ago launched the cellular RPG Fantasian.
Some information slipped about Remaining Fantasy XVI when the subject switched to why Sakaguchi and Yoshida had been drawn to the RPG style. Yoshida questions what to even name Remaining Fantasy XVI since so many video games have RPG components. He reveals that Remaining Fantasy XVI has an “expansive” ability tree. After mentioning the one current in Fantasian, a ability tree that offers gamers the sense of the sport opening up for character development, Yoshida says XVI has one thing comparable.
Additionally talked about within the dialogue, Yoshida confirms the state of affairs for FFXVI is full, and the crew is engaged on ending aspect quests and dealing on the 3D fashions. He brings up the crew’s small dimension throughout state of affairs planning and the ramp-up in employees wanted when constructing the remainder of the sport. Sakaguchi presses him flippantly for a time-frame for launch, however sadly, Yoshida holds that bit of data again. Thanks for placing on the journalist hat for a minute, Sakaguchi. We respect the hassle.
Take a look at the remainder of the interview within the video above to observe an attention-grabbing dialog between two recreation dev luminaries who occur to sit down on reverse ends of one among gaming’s largest franchises.